Archive for the 'Lighting' Category

23
Nov
12

Demistify Archviz : Macro Shot 01

I just finished my tin toy classic car model using Blender. Surfacing, lighitng and render were done using Mantra in Houdini. I just added the interior of the environment and applied clay shading to test lighting and render samples. Hopefully I can wrap them up on weekend

29
Jul
12

Lighter’s Diary : 29/07/2012 [A tribute to Newell’s Teapot]

It has been almost 4 decades since it was first becoming an icon for rendering. Newell’s teapot has been helping to shape today’s renderer to test and showcase their lighting and rendering technologies. From the first Lambertian to the last of Sub-Surface Scattering and lots of taste of BRDFs, it’s still standing tall and giving beginners even seasoned pros sharpening their skills by using it’s simple curvature and shapes. Thank you Teapot!! You sure is has helped me a lot in my days of testing long nights of rendering tests. Here’s a classic render as a tribute for classic look for our role model. For history might check out this link Utah Teapot

11
Mar
12

demystify archviz ii : wip 02

Finally got some time to add up more stuffs into the shelves. Still got no idea for just one empty shelve before I’m doing shading and digital assets to most of the objects.

 

 

 

 

 

Sigh…maybe sculpting? another lamp?…

Cheers..

23
Feb
12

Demystify Archviz II : WIP 01

First WIP on my Demystify Archviz II using Houdini. Still gathering ideas. Geez, deadlines from my work gives me very limited time to put more ideas for this one.

16
Feb
12

Demystifying Archviz I : Decor

An attempt to demystifying archviz using Sidefx Houdini’s Mantra. A mini project but yet quite fun. Darktable is used for retouching the results.




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