After struggling with texturing and blocking all the colors, finally I stepped into lighting stage to start blocking all colors and mood first. Here’s the first attempt to block the lighting :

There are still lots of homework to be done for this one :
1. The wall sucks, need to change it somehow to match up the whole room
2. Need to add up some props to make it more interesting like wall phone, wires, etc.
3. Fix the red grain inside the bottle, looks like frozen blood pellets.
4. Umbrella holder looks fake, need to find more reference to make it better
5. Revise lighting
6. Setup renderpasses
7. Look for more appropriate backdrop
So much to do in so little time. Sigh..hope it works well

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